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Digital Foundry | Brilliant visuals and growing pains: examining the first generation of Unreal Engine 5 games
UE5 represents the future of gaming graphics - but there's still work to be done.
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Digital Foundry | Unreal Engine 5.2 features analysed: is this the answer to #StutterStruggle?
Plus: how procedural generation saves development time and boosts performance.
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Preview | The new Lords of the Fallen takes aim at Elden Ring's massive soulslike success
"Back in the day, soulslikes were popular. Now they're mainstream."
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Preview | In a post-Elden Ring world, does Lords of the Fallen have what it takes?
Hands on with FromSoft's latest challenger.
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Digital Foundry | Brilliant visuals and growing pains: examining the first generation of Unreal Engine 5 games
UE5 represents the future of gaming graphics - but there's still work to be done.
-
Lords of the Fallen Xbox performance patch taking longer, developer warns
Behind PC and PS5 versions.
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Lords of the Fallen devs explain console performance targets, meaty PC spec requirements
"Our minimum specs is also our statement of our minimum quality bar."
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Preview | In a post-Elden Ring world, does Lords of the Fallen have what it takes?
Hands on with FromSoft's latest challenger.
-
Digital Foundry | Unreal Engine 5.2 features analysed: is this the answer to #StutterStruggle?
Plus: how procedural generation saves development time and boosts performance.
-
Preview | The new Lords of the Fallen takes aim at Elden Ring's massive soulslike success
"Back in the day, soulslikes were popular. Now they're mainstream."